Deep Oceans Exhibition
Deep Oceans: Interactive Illustration for Australian Museum Exhibition
Large format digital Illustration for Australian Museum for the Deep Oceans exhibition. Collaborating with Boomvox‘s photo-taking app and interactive Wall graphic. People are swimming right up to the art, pretending they are 1000 leagues under the sea with the giant angler fish, adding interactivity for visitors and the opportunity to reflect on what they learned and thought.
“Yiying’s art looks fantastic in Deep Oceans and people relish the opportunity to interact with it. From a practical point of view, as our exhibition will travel to a number of different venues, Yiying’s vector artworks make it ideal for exhibitions, as they are scalable – can be enlarged or scaled down into any sizes, which made it easy for them to be applied to wall art installations, catalogs, bags, t-shirts, and other marketing collaterals. “
Em Blamey
Exhibition Project Coordinator at the Australian Museum
Featuring: the {tiny} times
When the Australia Museum asked us to design an ‘exit experience’ with our photo-taking app for the Deep Oceans exhibition, we knew we had to come up with a way to get visitors to spontaneously approach and ‘dive in’. Working with Yiying Lu on the project made all the difference. The interactive wall art they produced creates a perfect mix of discovery, danger, and fun. People are swimming right up to the art, pretending they are 1000 leagues under the sea with the giant squid and angler fish. We’ve seen a huge response rate across all ages. Yiying’s interactive wall art comes across well at the exhibit and also as a digital memento. When the photo arrives into participants’ inboxes, they have a personalized piece of digital art. Fantastic! We look forward to the opportunity to work together with Yiying Lu again.
Barbara Merz and Melanie Kansil
Co-Founders at BoomVox
By using BoomVox and the custom-designed wall art by Yiying Lu, we’re adding interactivity for visitors and the opportunity to reflect on what they learned and thought. The iPads enable audiences to bring Deep Oceans home through advanced technology.
Lynda Kelly
Manager, Online and Audience Research at the Australian Museum
We wanted to create something for kids – and kids at heart – to connect to this amazing oceans exhibit. We are thrilled to work with Yiying Lu to help the Museum unleash the tech-savvy interests of their audience.
Melanie Kansil
CEO at BoomVox
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